POV-Ray : Newsgroups : povray.general : How to "solidify" edge of clipped mesh2 surface? : Re: How to "solidify" edge of clipped mesh2 surface? Server Time
29 Jul 2024 16:21:43 EDT (-0400)
  Re: How to "solidify" edge of clipped mesh2 surface?  
From: Alain
Date: 1 Feb 2011 11:58:39
Message: <4d483bbf@news.povray.org>

> "David Borhani"<dav### [at] alummitedu>  schreef in bericht
> news:web.4d44f37b6c17394ca1623e690@news.povray.org...
>> I have a closed mesh2 surface (roughly spherical), clipped by a plane.
>> Viewed
>> from a bit below the clipping plane, it looks sort of like an open
>> hemisphere.
>>
>> I would like to make a (CSG-like) solid band, or tube/pipe/cylinder, that
>> runs
>> along the *edge* where the plane and the mesh2 intersect.
>>
>
> Maybe you should have a look at Poseray 3.13.7 beta. There is an
> experimental feature in there which does exactly that. Look under
> Groups>Lines, and experiment with "Add thickness to free mesh edges"
>
> You can find Poseray at: http://mysite.verizon.net/sfg0000/
>
> Thomas
>
>

It seems that the mesh is closed but he was using clipped_by where he 
should have used a difference.


Alain


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